﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace VoxelEngine
{
    public class Voxel
    {
        private Vertex offset;
        public Vertex Offset
        {
            get
            {
                return offset;
            }
            set
            {
                offset = value;
            }
        }

        private Color voxelColor;
        public Color VoxelColor
        {
            get
            {
                return voxelColor;
            }
            set
            {
                voxelColor = value;
            }
        }

        public Voxel(Vertex coordOffset, Color vColor)
        {
            VoxelColor = vColor;
            Offset = coordOffset;
        }
    }
}
